Art: Video Game Development
Video Game Development is an interdisciplinary concentration that combines traditional studio art practices with foundational skills in computer science and game design.
Video Game Development
This program equips students to become visual storytellers and interactive artists for the digital age, preparing them for careers in the video game industry and related creative technologies. Students will study drawing, 2D and 3D design, animation, character and environment development, and digital imaging, while also gaining introductory experience in coding, game engines, and user experience design.
Through hands-on projects and collaborative learning, students develop the creative and technical skills needed to conceptualize, prototype, and contribute visually to immersive game experiences. Whether working as concept artists, asset creators, or indie game developers, graduates of this program will be prepared for both professional employment and continued study in game art, animation, or digital media design. This concentration empowers students to use art as a tool not only for entertainment but also for narrative impact, cultural expression, and innovation in interactive storytelling.
Program Information:
Major | BA
- 41 Credit Hours
Minor | Art
- 18 Credit Hours
Why Choose MU for Video Game Development?
Flexibility
Support at All Levels
What You Can Do with Your Video Game Development Degree
Game Programmer
Develops code that powers gameplay, AI, and system mechanics.
Level Designer
Creates interactive game environments and player experiences using design tools.
Technical Artist
Bridges art and programming to optimize visuals and performance.
Gameplay Tester
Identifies bugs, evaluates user experience, and ensures game functionality.
Average Starting Salary for Video Game Development Degree Holders
A bachelor’s degree in video game development typically qualifies one for roles classified under software development. According to the U.S. Bureau of Labor Statistics, the median annual wage for software developers was $133,080 in May 2024, with entry-level positions often starting between $64,470 (10th percentile) and $90,870 (25th percentile).
Meet the Faculty
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Video Game Development Learning Outcomes
Program Goals and Student Learning Outcomes
Through course work students will develop an understanding of the fundamentals of aesthetics and technical skills in visual art.
- SLO1: Students will develop projects using specified media in a manner that reflects technical skill and appropriate decision making to creatively apply the elements and principles of design.
- SLO2: Students will analyze and categorize works of art by technical styles, movements, and/or artists.
- SLO3: Students will engage in critique, suggesting revisions to refine creative perception and decisions, and to improve resulting products.
Through coursework and extracurricular experiences students will develop skills necessary for future careers in the arts as well as broader professional communities.
- SLO1: Students will present their work, describing process, appraising quality, and articulating meaning.
- SLO2: Students will create a series of digital portfolios – compilations of creative works illustrating technical skills, creativity, and breadth of media – developing from novice to professional quality.




